

1 bonus treat is stored every 60 seconds before reaching the companion’s final evolution form.1 treat per large monster/champion takedown.Jungle companions will evolve twice throughout the game by acquiring treats via the following methods:.Companions will provide their owners with an increase to mana regeneration equal to while in the jungle (including your jungle, the enemy jungle, and the river).


This increased damage will not apply when invading and dealing damage to the enemy’s camps. Own-Side Clearing Strength: Junglers now deal 20% more damage from non-true damage sources to monsters on their own side of the jungle.After 10 consecutive seconds of not being in combat with a champion, monsters that have been marked for death will die. Marked for Death>: When a large monster dies, all small monsters in their camp will be marked for death.Allies tagged will also gain movement speed towards that direction for a short duration, and enemy wards revealed will be taken to 1 health. Firelight Bloom: Scryer’s Bloom will upgrade into Firelight’s Bloom which will reveal a small area around the plant when broken in addition to the usual cone in the opposite direction it was broken from.Blast Cones: Blast Cones will now blast units within their range twice as far when they explode.Stim Fruits: Honeyfruits will upgrade into Stim Fruits and provide the usual heal plus a bonus shield in addition to no longer slowing champions that consume it.Chemtech Soul: Upon receiving the Chemtech Soul, players will receive a buff that gives them 10% damage resistance and 10% more damage while below 50% health.
